Museums and Justice

Museums and Justice

Monday 27 March 2017

DEEP LEARNING OR MACHINES AS THE NEXT ARCHITECTS OF KNOWLEDGE: Part B.



Image above (core photo): Deep neural network (taken at the Hub Science lecture on "What Is Deep Learning?" by Alexandros Karatzoglou: Machine Learning Scientific Director, Telefonica Research (Spain), and Omiros Papaspiliopoulos: ICREA Research Professor, Pompeu Fabra University (Spain).

https://el-gr.facebook.com/events/210560809424012/
  
Can computers learn themselves and fulfill complicated tasks? What does this mean for professionals of all kinds in the future? From Spotify (Discover Weekly) and Google (ImageNet) applications to television programs like House of Cards (2013) and from diagnostics/ radiology/ molecular biology  to crowd-sourcing, translating, image and voice recognition analysis, DL is nested within Artificial Intelligence. The expansive adaptation of convolutional neural networks, (the core of DL algorithmic architecture) the last years in medical, educational and recreational services globally, far from reaching an executional error of less than 8% (the current plateau for humans), guarantees credible results in statistics (elections), auctions (digital marketing), cures (tumor prevention) and administration/reporting (micro-secretarial, voice translation and transcript tasks). 

The tools of DL exist for the last decades but it is only recently that their vast modelization and application has been launched. The Big Data era, social infrastructures’ Big Models, the current computers /mobile phones with advanced graphic cards, the democratization of Media with new independent outlets, (therefore the large information diffusion), but also the world domination strategies of tech multinationals by software sharing  and testing (:Theano, Python, Keras, etc) PLUS the international, economic crisis urging several guilds/vocations to cease activity- strengthen DL presence as a key to business. Thus includes design, crafts and architectural solutions- at least for now, to some extent. 

Cognitive sciences, psychology and education remain subjects possibly for the next generation of DL testing. The ethical aspect together with the political correctness of DL-architected systems, still remain investigated and a field of debate (ex. The selection of candidates for a high-rank administrative position by DL software instead of a traditional HR office, will have to be based on equal opportunity criteria for gender, race and accessibility). 

Can a parent, an artist, a writer, a guardian or a carer – be substituted by DL? As long as there will be humans to design, restore and require those systems- most probably. Otherwise what are humans really there for?-)) 

Please also check the BBC show Talking Business and its extensive, dedicated episodes to DL, hosted by Colm O'Regan and Karishma Vaswani:  

http://www.bbc.co.uk/programmes/p04njr7l

http://www.bbc.co.uk/programmes/n3ct0c0j


NEXT POST AROUND THE 10TH OF APRIL: IT’S ALL ABOUT SALONE DEL MOBILE 2017!!! STAY TUNED!!! 

BEST REGARDS

A4D-D4A 

Saturday 18 March 2017

Educational Technologies, Distance Learning, Deep Learning: Part A.




Photo above from: 
https://www.edx.org/course/design-development-games-learning-mitx-11-127x-0

Watch the full video also on:
https://www.youtube.com/watch?v=GtQA24-WLvk

Statistics reveal that the current generation of humans in the western world will change up to 20 jobs until their 50th year of age. This new reality results to the re-enrollment of many adults and seniors to the educational process, under a life-long learning scheme provided nowadays by major universities around the world, with a very small fee. MITx is the new interactive online learning platform created by Massachusetts Institute of Technology and built upon the university's successful 10-year-old free online platform OpenCourseWare which offers already 2.100 courses to 100 million students worldwide. 
Check more on MITx and OpenCourseware various online disciplines at:

https://www.edx.org/school/mitx

https://ocw.mit.edu/index.htm

The EdTechX: Educational Technology XSeries Program 4-subject-curriculum (1. Design and Development of Educational Technology 2. Design and Development of Games for Learning 3. Implementation and Evaluation of Educational Technology 4. Introduction to Game Design), explores the foundations of educational technology, its evolution and its fundamental principles but most important it guarantees immediate adoptation and application of everything you learn. In other words participants get to design and put into practice in real time their own educational, digital tool. Made-to-measure for the diverse needs of tech-savvy or tech-alienated students, the EdTechX Series consist an amplified, yet specific orientation for all learners, within the long and interesting list of subjects by MITx. At the completion of each course of the Series you obtain a personalized Certificate indicating your engagement and understanding of the subject.Get all the info for the EdTechX particularities as duration, credential fee and short description on:

https://www.edx.org/xseries/edtechx-educational-technology-xseries


To be continued... 
Next post around the 29th of March on Deep Learning to conclude..!

Best Regards?-))
A4D-D4A

Sunday 5 March 2017

BITS AND BOTS...



Image above: Retro Birthday card from glorious Alternate Histories Shop & Stationery on Etsy - check the entire collection on:

https://www.etsy.com/shop/alternatehistories?ref=l2-shopheader-name

https://www.etsy.com/listing/72421845/birthday-card-retro-computer-birthday?ref=shop_home_active_2

The future of technology seems closely related with the Robotics evolution, already expanding as a sector to familiar territories, taking extra-proportional dimensions. Society was predicted to adopt robots within the literary framework or in the imaginary sphere (film, gaming etc). The use of robots in social reality was always represented but the current circumstances impose a new, entrepreunerial infrastructure, where robots will be designed to fulfill multible tasks. Broad business fields will be affected apparently, since the new generation of bots will be taking over jobs in caring, industry, logistics, transport, surgery, health, telecommunications, consumer services, housekeeping, learning and even, supporting. The shift is great and it surely guarantees the largest, human intra-professional mobility, in the history of modern world. In other words, people will lose their jobs and either change discipline or co-work with robots under- a still vague- reassignment scheme. Which jobs will remain "safe" though? What type of economy and relationship with the state administration and social care, will be able to guarantee a smooth transition? U.S, Japan, France are the first countries to seriously produce AI and Deep Learning Systems, capable to respond to almost any production sector and beyond...other countries will continue- as clients or cooperators/competitors? 

Here are some of the most important Robotics companies/studios, that are creating a global impact with their robots' design and manufacturing:

Domestic/companion robots:
http://www.bluefrogrobotics.com/en/home

All types/domestic robots:
http://www.flower-robotics.com/

Health:
http://eksobionics.com

Logistics:
http://fetchrobotics.com

Security/consumer:
http://www.irobot.com

Consumer (internet. telecom, etc):
http://www.softbank.jp/en/robot/

Surgical/industry/hospitals:
https://www.intuitivesurgical.com/

Emotional/social:
https://www.jibo.com

Enjoy Shelly Palmer's, CEO at The Palmer Group tremendously important, (and for some almost devastating) article on:

https://www.linkedin.com/pulse/5-jobs-robots-take-first-shelly-palmer?trk=eml-email_feed_ecosystem_digest_01-hero-0-null&midToken=AQGYwYImfCHphQ&fromEmail=fromEmail&ut=1863Xftvm3CnE1

Robots are here to stay. Let's decide what choices we have as a global community: either we give them a warm round of applause or we protest to enable ourselves exceeding their limitless abilities.

Stay well and way ahead?-))
A4D-D4A